Testing and Releasing
You can publish a game to a private sandbox for testing, or to the public on the Xbox Managed Partners Store.
To publish a game for testing or public release, first complete the Getting Started steps so that your game can do basic sign-in to Xbox Live.
In this section
|Xbox Live resources, sites, and downloads||Download resources for Xbox Live development, such as tools and API Reference.|
|Configuring Xbox Live services||Configuring Xbox Live services to support various features for your game.|
|Sandboxes||Sandboxes are for testing and publishing in an isolated environment.|
|Test accounts||Creating accounts for testing your Xbox Live-enabled game during development.|
|Testing on the Xbox One console||Testing Xbox Live services on the Xbox One console.|
|Troubleshooting Xbox Live||Troubleshooting Xbox Live development, such as by logging responses, checking the dev PC setup, checking the sign-in sandbox, and logging calls.|
|Services and APIs||Using services to analyze Xbox Live activity.|
|Tools for Xbox Live||Tools to help develop and test an Xbox Live-enabled title.|
|Publish Windows apps and games ⬀||Submitting a game for certification and listing it in the Microsoft Store.|
|Microsoft Store Policies ⬀||Includes Gaming Policies and Xbox Policies.|