2.4.26 MSOBWMODE

Referenced by: bWMode, bWModeBW, bWModePureBW

The MSOBWMODE enumeration, as shown in the following table, specifies the ways to render an object when black-and-white display mode is specified.

Name

Value

Meaning

msobwColor

0x00000000

The object is rendered with normal coloring.

msobwAutomatic

0x00000001

The object is rendered with automatic coloring.

msobwGrayScale

0x00000002

The object is rendered with gray coloring.

msobwLightGrayScale

0x00000003

The object is rendered with light gray coloring.

msobwInverseGray

0x00000004

The object is rendered with inverse gray coloring.

msobwGrayOutline

0x00000005

The object is rendered with gray and white coloring.

msobwBlackTextLine

0x00000006

The object is rendered with black and gray coloring.

msobwHighContrast

0x00000007

The object is rendered with black and white coloring.

msobwBlack

0x00000008

The object is rendered only with black coloring.

msobwWhite

0x00000009

The object is rendered with white coloring.

msobwDontShow

0x0000000A

The object is not rendered.