2.2.29 TRANS_USERDATA_INTEGRITY_CHECK_RESPONSE

The TRANS_USERDATA_INTEGRITY_CHECK_RESPONSE packet is a response from a client to the host confirming that it is still in the game session. This packet begins with a TRANS_USERDATA_HEADER (section 2.2.17).


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dwPacketType

dpnidRequesting

dwPacketType (4 bytes): A 32-bit field that contains the packet type. This MUST be set to 0x000000E4 to indicate that the client is responding to the host to confirm that it is still in the game session.

dpnidRequesting (4 bytes): A 32-bit field that contains the identifier of the client that requested the validation. For more information, see section 2.2.1.