Region.Intersect(const Rect) method
Applies to: desktop apps only
The Region::Intersect method updates this region to the portion of itself that intersects the specified rectangle's interior.
Syntax
Status Intersect(
[in, ref] const Rect &rect
);
Parameters
rect [in, ref]
Type: const RectReference to a rectangle to use to update this region.
Return value
Type:
Type: Status****
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Examples
The following example creates a region from a path and then uses a rectangle to update the region.
VOID Example_IntersectRect(HDC hdc)
{
Graphics graphics(hdc);
Point points[] = {
Point(110, 20),
Point(120, 30),
Point(100, 60),
Point(120, 70),
Point(150, 60),
Point(140, 10)};
Rect rect(65, 15, 70, 45);
GraphicsPath path;
SolidBrush solidBrush(Color(255, 255, 0, 0));
path.AddClosedCurve(points, 6);
// Create a region from a path.
Region pathRegion(&path);
// Update the region to the portion that intersects with the rectangle.
pathRegion.Intersect(rect);
graphics.FillRegion(&solidBrush, &pathRegion);
}
Requirements
Minimum supported client |
Windows XP, Windows 2000 Professional |
Minimum supported server |
Windows 2000 Server |
Product |
GDI+ 1.0 |
Header |
Gdiplusheaders.h (include Gdiplus.h) |
Library |
Gdiplus.lib |
DLL |
Gdiplus.dll |
See also
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Build date: 3/6/2012