Graphics.FillRectangles(const Brush*, const RectF*, INT) method
Applies to: desktop apps only
The Graphics::FillRectangles method uses a brush to fill the interior of a sequence of rectangles.
Syntax
Status FillRectangles(
[in] const Brush *brush,
[in] const RectF *rects,
[in] INT count
);
Parameters
brush [in]
Type: const Brush*Pointer to a Brush that is used to fill the interior of each rectangle.
rects [in]
Type: const RectF*Pointer to an array of rectangles to be filled.
count [in]
Type: INTInteger that specifies the number of rectangles in the rects array.
Return value
Type:
Type: Status****
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Examples
The following example fills a sequence of rectangles.
VOID Example_FillRectangles2(HDC hdc)
{
Graphics graphics(hdc);
// Create a SolidBrush object.
SolidBrush blackBrush(Color(255, 0, 0, 0));
// Create an array of RectF objects.
RectF rect1(0.0f, 0.0f, 100.0f, 200.0f);
RectF rect2(100.5f, 200.5f, 200.5f, 50.5f);
RectF rect3(300.8f, 0.8f, 50.8f, 150.8f);
RectF rects[3] = {rect1, rect2, rect3};
// Fill the rectangles.
graphics.FillRectangles(&blackBrush, rects, 3);
}
Requirements
Minimum supported client |
Windows XP, Windows 2000 Professional |
Minimum supported server |
Windows 2000 Server |
Product |
GDI+ 1.0 |
Header |
Gdiplusgraphics.h (include Gdiplus.h) |
Library |
Gdiplus.lib |
DLL |
Gdiplus.dll |
See also
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Build date: 3/6/2012