D3DMCLEAR Values

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

The following table shows values that are flags that identify options for clearing various types of surfaces.

Value Description

D3DMCLEAR_TARGET

Clears the render target.

D3DMCLEAR_ZBUFFER

Clears the depth buffer.

D3DMCLEAR_STENCIL

Clears the stencil buffer.

D3DMCLEAR_VALID    

Used as a mask to validate combinations of the other flags.

Requirements

Header d3dmtypes.h
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

Direct3D Mobile Macros
IDirect3DMobileDevice::Clear