DXUTDeviceSettings
Describes the settings needed to create a Direct3D device.
typedef struct DXUTDeviceSettings {
UINT AdapterOrdinal;
D3DDEVTYPE DeviceType;
D3DFORMAT AdapterFormat;
DWORD BehaviorFlags;
D3DPRESENT_PARAMETERS pp;
} DXUTDeviceSettings, *LPDXUTDeviceSettings;
Members
- AdapterOrdinal
Ordinal number that denotes the display adapter. - DeviceType
Enumerated type of the device. See D3DDEVTYPE. - AdapterFormat
Adapter surface format. See D3DFORMAT. - BehaviorFlags
Behavior flags. This member can be a combination of one or more of the D3DCREATE values. - pp
Presentation parameters structure. See D3DPRESENT_PARAMETERS.