DXUTDeviceSettings

Describes the settings needed to create a Direct3D device.

typedef struct DXUTDeviceSettings {
    UINT AdapterOrdinal;
    D3DDEVTYPE DeviceType;
    D3DFORMAT AdapterFormat;
    DWORD BehaviorFlags;
    D3DPRESENT_PARAMETERS pp;
} DXUTDeviceSettings, *LPDXUTDeviceSettings;

Members

  • AdapterOrdinal
    Ordinal number that denotes the display adapter.
  • DeviceType
    Enumerated type of the device. See D3DDEVTYPE.
  • AdapterFormat
    Adapter surface format. See D3DFORMAT.
  • BehaviorFlags
    Behavior flags. This member can be a combination of one or more of the D3DCREATE values.
  • pp
    Presentation parameters structure. See D3DPRESENT_PARAMETERS.

See Also

Modifying Available Device Settings