ID3DXFragmentLinker::AddFragments
ID3DXFragmentLinker::AddFragments
Add the fragments from a buffer to the fragment linker.
HRESULT AddFragments( CONST DWORD* pFragments );
Parameters
- pFragments
[in] Pointer to a buffer containing shader fragments. See D3DXGatherFragments.
Return Values
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following: D3DXERR_DUPLICATENAMEDFRAGMENT, E_FAIL.
Requirements
Header: Declared in D3DX9Shader.h.
Library: Use D3dx9.lib.