ID3DXPMesh::ClonePMeshFVF
NOTE: The ID3DXPMesh and ID3DXSPMesh interfaces are now obsolete and will be removed in a future release.
ID3DXPMesh::ClonePMeshFVF
Clones a progressive mesh using a flexible vertex format (FVF) code.
HRESULT ClonePMeshFVF( DWORD Options, DWORD FVF, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXPMESH * ppCloneMesh );
Parameters
- Options
[in] Combination of one or more flags from the D3DXMESH enumeration, specifying creation options for the mesh. - FVF
[in] Combination of FVF codes, specifying the vertex format for the vertices in the output mesh. For the values of the codes, see D3DFVF. - pD3DDevice
[in] Pointer to an IDirect3DDevice9 interface, representing the device object associated with the mesh. - ppCloneMesh
[out] Address of a pointer to an ID3DXPMesh interface, representing the cloned progressive mesh.
Return Values
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
Remarks
ID3DXPMesh::ClonePMeshFVF can be used to convert a progressive mesh from one FVF to another.
Requirements
Header: Declared in D3DX9Mesh.h.
Library: Use D3dx9.lib.