VEShape.SetMaxZoomLevel Method

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Sets the maximum zoom level at which the shape is visible.

VEShape.SetMaxZoomLevel(level);

Parameters

Parameter Description

level

An integer specifying the maximum zoom level.

Exceptions

This method throws an exception if level is either greater than 21 or less than the current minimum zoom level.

Remarks

The default maximum zoom level is 21.

If the minimum and maximum zoom levels are equal, the shape is visible only at that zoom level.

Examples

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
   <head>
      <title></title>
      <meta http-equiv="Content-Type" content="text/html; charset=utf-8">

      <script type="text/javascript" src="https://ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=6.3"></script>

      <script type="text/javascript">
         var map = null;
         var zLevel;
         var minZoom = 3;
         var maxZoom = 6;

         var kindaRed   = new VEColor(255,   0,   0, 0.7);
         var kindaGreen = new VEColor(0,   255,   0, 0.7);
         var kindaBlue  = new VEColor(0,     0, 255, 0.7);

         var shape1 = null;
         var shape2 = null;
         var shape3 = null;

         var topLeftS1  = new VELatLong(45.33, -111.27);
         var topRightS1 = new VELatLong(45.33,  -96.86);
         var botRightS1 = new VELatLong(37.30,  -96.86);
         var botLeftS1  = new VELatLong(37.30, -111.27);

         var topLeftS2  = new VELatLong(41.24, -109.51);
         var topRightS2 = new VELatLong(41.24,  -94.39);
         var botRightS2 = new VELatLong(33.50,  -94.39);
         var botLeftS2  = new VELatLong(33.50, -109.51);

         var topLeftS3  = new VELatLong(49.32, -104.32);
         var topRightS3 = new VELatLong(49.32,  -89.47);
         var botRightS3 = new VELatLong(36.88,  -89.47);
         var botLeftS3  = new VELatLong(36.88, -104.32);

         function GetMap()
         {
            map = new VEMap('myMap');
            map.LoadMap();

            shape1 = new VEShape(VEShapeType.Polygon, new Array(topLeftS1, topRightS1, botRightS1, botLeftS1));
            shape1.HideIcon();
            shape1.SetFillColor(kindaRed);

            zLevel = shape1.GetMinZoomLevel();

            if(zLevel == null || zLevel < minZoom)
            {
               shape1.SetMinZoomLevel(minZoom);
            }

            zLevel = shape1.GetMaxZoomLevel();

            if(zLevel == null || zLevel > maxZoom)
            {
               shape1.SetMaxZoomLevel(maxZoom);
            }

            shape2 = new VEShape(VEShapeType.Polygon, new Array(topLeftS2, topRightS2, botRightS2, botLeftS2));
            shape2.HideIcon();
            shape2.SetFillColor(kindaGreen);

            zLevel = shape2.GetMinZoomLevel();

            if(zLevel == null || zLevel < minZoom)
            {
               shape2.SetMinZoomLevel(minZoom);
            }

            zLevel = shape2.GetMaxZoomLevel();

            if(zLevel == null || zLevel > maxZoom)
            {
               shape2.SetMaxZoomLevel(maxZoom);
            }

            shape3 = new VEShape(VEShapeType.Polygon, new Array(topLeftS3, topRightS3, botRightS3, botLeftS3));
            shape3.HideIcon();
            shape3.SetFillColor(kindaBlue);

            zLevel = shape3.GetMinZoomLevel();

            if(zLevel == null || zLevel < minZoom)
            {
               shape3.SetMinZoomLevel(minZoom);
            }

            zLevel = shape3.GetMaxZoomLevel();

            if(zLevel == null || zLevel > maxZoom)
            {
               shape3.SetMaxZoomLevel(maxZoom);
            }

            map.AddShape(shape1);
            map.AddShape(shape2);
            map.AddShape(shape3);
         }

         function MoveShape(s)
         {
            // Get current highest zindex
            var zindex = shape1.GetZIndexPolyShape();
            var tz;

            tz = shape2.GetZIndexPolyShape();

            if(tz > zindex)
            {
               zindex = tz;
            }

            tz = shape3.GetZIndexPolyShape();

            if(tz > zindex)
            {
               zindex = tz;
            }

            // Increment new high zindex
            zindex++;

            if(s == "1")
            {
               shape1.SetZIndex(null, zindex);
            }

            if(s == "2")
            {
               shape2.SetZIndex(null, zindex);
            }

            if(s == "3")
            {
               shape3.SetZIndex(null, zindex);
            }
         }
      </script>
   </head>
   <body onload="GetMap();">
      <div id='myMap' style="position:relative; width:600px; height:400px;"></div>
      <p>&nbsp;</p>
      <input id="btnMvS1" type="button" value="Move Red Shape to front" name="moves1" onclick="MoveShape('1');">
      <br/>
      <input id="btnMvS2" type="button" value="Move Green Shape to front" name="moves2" onclick="MoveShape('2');">
      <br/>
      <input id="btnMvS3" type="button" value="Move Blue Shape to front" name="moves3" onclick="MoveShape('3');">
   </body>
</html>

See Also

Reference

VEShape.GetMaxZoomLevel Method
VEShape.SetMinZoomLevel Method