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ID3D12CommandList::IASetPrimitiveTopology method

[This documentation is preliminary and is subject to change.]

Bind information about the primitive type, and data order that describes input data for the input assembler stage.

Syntax

void IASetPrimitiveTopology(
  [in]  D3D11_PRIMITIVE_TOPOLOGY Topology
);

Parameters

Return value

Returns nothing.

See also

ID3D12CommandList