ColorSource Enumeration

Defines the location at which a color or color component must be accessed for lighting calculations.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Enumeration ColorSource
'Usage
Dim instance As ColorSource
public enum ColorSource
public enum class ColorSource
public enum ColorSource
public enum ColorSource

Members

  Member name Description
Supported by the .NET Compact Framework Color1 Use the diffuse vertex color. 
Supported by the .NET Compact Framework Color2 Use the specular vertex color. 
Supported by the .NET Compact Framework Material Use the color from the current material. 

Remarks

This enumeration is used to set the DiffuseMaterialSource, SpecularMaterialSource, and AmbientMaterialSource properties in the RenderStateManager class type.

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming