Vector3 Structure

Describes and manipulates a vector in three-dimensional (3-D) space.

Namespace:  Microsoft.WindowsMobile.DirectX
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Structure Vector3
'Usage
Dim instance As Vector3
public struct Vector3
public value class Vector3
JScript supports the use of structures, but not the declaration of new ones.

Examples

The following example demonstrates how to use a Vector3 structure.

' Set up the view matrix. A view matrix can be defined given an eye point, 
' a point to lookat, and a direction indicating which way is up. Here, you set 
' the eye five units back along the z-axis and up three units, look at the 
' origin, and define "up" to be in the y-direction.
device.Transform.View = Matrix.LookAtLH(New Vector3(0.0F, 3.0F, -5.0F), New Vector3(0.0F, 0.0F, 0.0F), New Vector3(0.0F, 1.0F, 0.0F))
// Set up the view matrix. A view matrix can be defined given an eye point, 
// a point to look at, and a direction indicating which way is up. Here, you set 
// the eye five units back along the z-axis and up three units, look at the 
// origin, and define "up" to be in the y-direction.
device.Transform.View = Matrix.LookAtLH(new Vector3(0.0f, 3.0f, -5.0f), new Vector3(0.0f, 0.0f, 0.0f), new Vector3(0.0f, 1.0f, 0.0f));

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

Vector3 Members

Microsoft.WindowsMobile.DirectX Namespace

Other Resources

Mobile Direct3D Programming in the .NET Compact Framework