InkOverlay.NewPackets Event

Occurs when the InkOverlay receives packets.

Namespace:  Microsoft.Ink
Assembly:  Microsoft.Ink (in Microsoft.Ink.dll)

Syntax

'Declaration
Public Event NewPackets As InkCollectorNewPacketsEventHandler
'Usage
Dim instance As InkOverlay 
Dim handler As InkCollectorNewPacketsEventHandler 

AddHandler instance.NewPackets, handler
public event InkCollectorNewPacketsEventHandler NewPackets
public:
 event InkCollectorNewPacketsEventHandler^ NewPackets {
    void add (InkCollectorNewPacketsEventHandler^ value);
    void remove (InkCollectorNewPacketsEventHandler^ value);
}
JScript does not support events.

Remarks

An InkOverlay object receives packet while a stroke is being collected. Packet events occur rapidly, and a NewPackets event handler must be fast or performance suffers.

The event handler receives an argument of type InkCollectorNewPacketsEventArgs containing data about this event.

When you create an InkCollectorNewPacketsEventHandler delegate, you identify the method that handles the event. To associate the event with your event handler, add an instance of the delegate to the event. The event handler is called whenever the event occurs, unless you remove the delegate. For performance reasons, the default event interest is off but is turned on automatically if you add an event handler.

This event may have an adverse effect on ink performance if too much code is executed in the event handlers.

Examples

This example demonstrates how you can subscribe to the CursorInRange event, and the NewPackets event obtain ink pressure data, and use that information to manipulate an DrawingAttributes object.

When the CursorInRange event fires, a check is made to see if this is the first time that the InkCollector object has come in contact with this particular Cursor object. If so, the DrawingAttributes property is assigned with a clone of the DefaultDrawingAttributes property. This ensures that subsequent access to the DrawingAttributes property does not throw a null reference exception.

Private Sub mInkObject_CursorInRange(ByVal sender As Object, ByVal e As InkCollectorCursorInRangeEventArgs)
    Const MOUSE_CURSOR_ID As Integer = 1
    If e.NewCursor Then 
        ' mInkObject can be InkCollector, InkOverlay, or InkPicture
        e.Cursor.DrawingAttributes = mInkObject.DefaultDrawingAttributes.Clone()
        ' if this cursor is the mouse, we'll set color to red 
        If (MOUSE_CURSOR_ID = e.Cursor.Id) Then
            e.Cursor.DrawingAttributes.Color = Color.Red
        End If 

    End If 
End Sub
private void mInkObject_CursorInRange(object sender, InkCollectorCursorInRangeEventArgs e)
{
    const int MOUSE_CURSOR_ID = 1;

    if (e.NewCursor)
    {
        // mInkObject can be InkCollector, InkOverlay, or InkPicture
        e.Cursor.DrawingAttributes = mInkObject.DefaultDrawingAttributes.Clone();
        // if this cursor is the mouse, we'll set color to red 
        if (MOUSE_CURSOR_ID == e.Cursor.Id)
        {
            e.Cursor.DrawingAttributes.Color = Color.Red;
        }
    }
}

When the NewPackets event fires, a check is made to see if NormalPressure is included in the packet data. If so, pressure information is displayed on a status label, and the DrawingAttributes property is modified.

Private Sub mInkObject_NewPackets(ByVal sender As Object, ByVal e As InkCollectorNewPacketsEventArgs)

    ' find the NormalPressure PacketProperty 
    ' Set NormalPressure to -1 if not there, as some digitizers won't support it 
    Dim PacketDesc As Guid() = e.Stroke.PacketDescription
    Dim NormalPressure As Integer = -1

    For k As Integer = 0 To PacketDesc.Length - 1
        If PacketDesc(k) = PacketProperty.NormalPressure Then 
            ' for simplicity, in case of multiple packets, use the first packet only
            NormalPressure = e.PacketData(k)
        End If 
    Next k

    ' If we have the NormalPressure information 
    ' change DrawingAttributes according to the NormalPressure 
    ' Note that the change does not take effect until the next stroke 
    If NormalPressure <> -1 Then 
        ' display the pressure on a status label 
        Me.statusLabelPressure.Text = NormalPressure.ToString()
        e.Cursor.DrawingAttributes.Width = NormalPressure * 4
        ' if pressure is above 127, change color to Red 
        If NormalPressure > 127 Then
            e.Cursor.DrawingAttributes.Color = Color.Red
        Else
            e.Cursor.DrawingAttributes.Color = mInkObject.DefaultDrawingAttributes.Color
        End If 
    End If 

End Sub
private void mInkObject_NewPackets(object sender, InkCollectorNewPacketsEventArgs e)
{
    // find the NormalPressure PacketProperty 
    // Set NormalPressure to -1 if not there, as some digitizers won't support it
    Guid[] PacketDesc = e.Stroke.PacketDescription;
    int NormalPressure = -1;
    for (int k = 0; k < PacketDesc.Length; k++)
    {
        if (PacketDesc[k] == PacketProperty.NormalPressure)
        {
            // for simplicity, in case of multiple packets, use the first packet only
            NormalPressure = e.PacketData[k];
        }
    }

    // If we have the NormalPressure information 
    // change DrawingAttributes according to the NormalPressure 
    // Note that the change does not take effect until the next stroke 
    if (NormalPressure != -1)
    {
        // display the pressure on a status label 
        this.statusLabelPressure.Text = NormalPressure.ToString();
        e.Cursor.DrawingAttributes.Width = NormalPressure * 4;
        // if pressure is above 127, change color to Red 
        if (NormalPressure > 127)
        {
            e.Cursor.DrawingAttributes.Color = Color.Red;
        }
        else
        {
            e.Cursor.DrawingAttributes.Color = mInkObject.DefaultDrawingAttributes.Color;
        }
    }
}

Platforms

Windows 7, Windows Vista, Windows Server 2008 R2, Windows Server 2008

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Framework

Supported in: 3.0

See Also

Reference

InkOverlay Class

InkOverlay Members

Microsoft.Ink Namespace

Cursor

InkCollectorNewPacketsEventArgs

InkOverlay.DesiredPacketDescription

InkOverlay.NewPackets