g:background.addImageObject Method
Adds a g:image element to the g:background element.
Syntax
image_element = g:background.addImageObject(
strUNC,
intXOffset,
intYOffset
)
Parameters
- strUNC [in]
BSTR A UNC string that specifies the new image to be added. - intXOffset [in]
int An integer that specifies the horizontal position of the image relative to the top-left corner of the background. - intYOffset [in]
int An integer that specifies the vertical position of the image relative to the top-left corner of the background. - image_element [out]
object Returns a g:image object.
Return Value
HRESULT
If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
The initial background image remains at the bottom of the z-order and is overlayed with the new image, which effectively becomes part of the background.
Valid image types are .JPG, .BMP, .GIF, and .PNG.
Examples
The following example demonstrates how to add an image to a gadget background.
\\ imgBackground is the value of the 'id' attribute for the g:background element.
var imgGlow = imgBackground.addImageObject("file://img.png", 0, 0);
See Also
Reference
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Build date: 2/24/2010
Build type: SDK