IShellService.Client2Screen Method (Double, Double, Double, Double)
Namespace: Microsoft.Windows.Simulator.Common
Assembly: Microsoft.Windows.Simulator.Client (in Microsoft.Windows.Simulator.Client.dll)
Syntax
void Client2Screen(
double clientCoordinateX,
double clientCoordinateY,
out double screenCoordinateX,
out double screenCoordinateY
)
void Client2Screen(
double clientCoordinateX,
double clientCoordinateY,
[OutAttribute] double% screenCoordinateX,
[OutAttribute] double% screenCoordinateY
)
abstract Client2Screen :
clientCoordinateX:float *
clientCoordinateY:float *
screenCoordinateX:float byref *
screenCoordinateY:float byref -> unit
Sub Client2Screen (
clientCoordinateX As Double,
clientCoordinateY As Double,
<OutAttribute> ByRef screenCoordinateX As Double,
<OutAttribute> ByRef screenCoordinateY As Double
)
Parameters
- clientCoordinateX
Type: System.Double
- clientCoordinateY
Type: System.Double
- screenCoordinateX
Type: System.Double
- screenCoordinateY
Type: System.Double
See Also
IShellService Interface
Microsoft.Windows.Simulator.Common Namespace
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