ColorSource Enumeration

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Defines the location at which a color or color component must be accessed for lighting calculations.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)


Public Enumeration ColorSource
Dim instance As ColorSource
public enum ColorSource
public enum class ColorSource
type ColorSource


Member name Description
Supported by the .NET Compact Framework Material Use the color from the current material.
Supported by the .NET Compact Framework Color1 Use the diffuse vertex color.
Supported by the .NET Compact Framework Color2 Use the specular vertex color.


This enumeration is used to set the DiffuseMaterialSource, SpecularMaterialSource, and AmbientMaterialSource properties in the RenderStateManager class type.


Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also


Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming in the .NET Compact Framework