Mesh.LockAttributeBufferArray Method

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Locks an attribute buffer and obtains its memory.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Function LockAttributeBufferArray ( _
    flags As LockFlags _
) As Integer()
'Usage
Dim instance As Mesh
Dim flags As LockFlags
Dim returnValue As Integer()

returnValue = instance.LockAttributeBufferArray(flags)
public int[] LockAttributeBufferArray(
    LockFlags flags
)
public:
array<int>^ LockAttributeBufferArray(
    LockFlags flags
)
member LockAttributeBufferArray : 
        flags:LockFlags -> int[] 

Parameters

Return Value

Type: array<System.Int32[]
Array that contains three values for each face in the mesh.

Exceptions

Exception Condition
InvalidCallException

The method call is invalid. For example, a method's parameter may contain an invalid value.

Remarks

If Optimize is called, the mesh attribute buffer contains an attribute table.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

Mesh Class

Mesh Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace