Mesh.Sphere Method

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Uses a left-handed coordinate system to create a mesh that contains a sphere.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)


Public Shared Function Sphere ( _
    device As Device, _
    radius As Single, _
    slices As Integer, _
    stacks As Integer _
) As Mesh
Dim device As Device
Dim radius As Single
Dim slices As Integer
Dim stacks As Integer
Dim returnValue As Mesh

returnValue = Mesh.Sphere(device, _
    radius, slices, stacks)
public static Mesh Sphere(
    Device device,
    float radius,
    int slices,
    int stacks
static Mesh^ Sphere(
    Device^ device, 
    float radius, 
    int slices, 
    int stacks
static member Sphere : 
        device:Device * 
        radius:float32 * 
        slices:int * 
        stacks:int -> Mesh 


  • radius
    Type: System.Single
    Radius of the sphere. This value should be greater than or equal to 0.0f.
  • slices
    Type: System.Int32
    Number of slices around the main axis.
  • stacks
    Type: System.Int32
    Number of stacks along the main axis.

Return Value

Type: Microsoft.WindowsMobile.DirectX.Direct3D.Mesh
A Mesh object that represents the sphere mesh.


Exception Condition

The method call is invalid. For example, a method's parameter may contain an invalid value.


Direct3D could not allocate sufficient memory to complete the call.


The created sphere is centered at the origin, and its axis is aligned with the z-axis.

.NET Framework Security


Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also


Mesh Class

Mesh Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace