RenderStateManager.UseWBuffer Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Enables or disables w-buffering.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)


Public Property UseWBuffer As Boolean
Dim instance As RenderStateManager
Dim value As Boolean

value = instance.UseWBuffer

instance.UseWBuffer = value
public bool UseWBuffer { get; set; }
property bool UseWBuffer {
    bool get ();
    void set (bool value);
member UseWBuffer : bool with get, set

Property Value

Type: System.Boolean
true if w-buffering is enabled; otherwise, false.

.NET Framework Security


Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also


RenderStateManager Class

RenderStateManager Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace