Transformation State Variables
GL_MODELVIEW_MATRIX
Description: Modelview matrix stack Attribute group: Initial value: Identity Get command: glGetFloatv GL_PROJECTION_MATRIX
Description: Projection matrix stack Attribute group: Initial value: Identity Get command: glGetFloatv GL_TEXTURE_MATRIX
Description: Texture matrix stack Attribute group: Initial value: Identity Get command: glGetFloatv GL_VIEWPORT
Description: Viewport origin and extent Attribute group: viewport Initial value: Get command: glGetIntegerv GL_DEPTH_RANGE
Description: Depth range near and far Attribute group: viewport Initial value: 0,1 Get command: glGetFloatv GL_MODELVIEW_STACK_DEPTH
Description: Modelview matrix stack pointer Attribute group: Initial value: 1 Get command: glGetIntegerv GL_PROJECTION_STACK_DEPTH
Description: Projection matrix stack pointer Attribute group: Initial value: 1 Get command: glGetIntegerv GL_TEXTURE_STACK_DEPTH
Description: Texture matrix stack pointer Attribute group: Initial value: 1 Get command: glGetIntegerv GL_MATRIX_MODE
Description: Current matrix mode Attribute group: transform Initial value: GL_MODELVIEW Get command: glGetIntegerv GL_NORMALIZE
Description: Current normal normalization on/off Attribute group: transform/enable Initial value: GL_FALSE Get command: glIsEnabled GL_CLIP_PLANEi
Description: User clipping plane coefficients Attribute group: transform Initial value: 0,0,0,0 Get command: glGetClipPlane GL_CLIP_PLANEi
Description: ith user clipping plane enabled Attribute group: transform/enable Initial value: GL_FALSE Get command: glIsEnabled