Buffer3DSettings Structure (Microsoft.DirectX.DirectSound)
Contains properties that describe all the information necessary to uniquely describe the location, orientation, and motion of a 3-D sound buffer.
Definition
Visual Basic Public Structure Buffer3DSettings C# public struct Buffer3DSettings C++ public value class Buffer3DSettings sealed JScript In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object.
Methods
Method Description Buffer3DSettings Initializes a new instance of the Buffer3DSettings structure. ToString Obtains a string representation of the current instance. Properties
Property Description ConeOrientation Retrieves and sets the current orientation of this 3-D buffer's sound projection cone. ConeOutsideVolume Retrieves and sets the volume of the sound outside the outside angle of the sound projection cone. InsideConeAngle Retrieves and sets the angle of the inside sound projection cone. MaxDistance Retrieves and sets the maximum attenuation distance. MinDistance Retrieves and sets the minimum attenuation distance. Mode Retrieves and sets the 3-D sound processing mode to be set. OutsideConeAngle Retrieves and sets the angle of the outside sound projection cone. Position Retrieves and sets the current position of the 3-D sound buffer. Velocity Retrieves and sets the current velocity of the 3-D sound buffer.
Structure Information
Namespace Microsoft.DirectX.DirectSound Assembly Microsoft.DirectX.DirectSound (microsoft.directx.directsound.dll) Strong Name Microsoft.DirectX.DirectSound, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492
See Also