Buffer3D.op_Inequality(Buffer3D,Buffer3D) Method (Microsoft.DirectX.DirectSound)

Compares the current instance of a class to another instance to determine whether they are different.

Definition

Visual Basic Public Shared Function op_Inequality( _
    ByVal left As Buffer3D, _
    ByVal right As Buffer3D _
) As Boolean
C# public static bool op_Inequality(
    Buffer3D left,
    Buffer3D right
);
C++ public:
static bool operator!=(
    Buffer3Dleft,
    Buffer3Dright
);
JScript public static function op_Inequality(
    left : Buffer3D,
    right : Buffer3D
) : boolean;

Parameters

left Microsoft.DirectX.DirectSound.Buffer3D
The Buffer3D object to the left of the equality operator.
right Microsoft.DirectX.DirectSound.Buffer3D
The Buffer3D object to the right of the equality operator.

Return Value

System.Boolean
Returns true if the objects are different; otherwise, false.