Buffer.NotVirtualized Property (Microsoft.DirectX.DirectSound)

Retrieves a value that indicates whether the buffer is virtualized.

Definition

Visual Basic Public ReadOnly Property NotVirtualized As Boolean
C# public bool NotVirtualized { get; }
C++ public:
property bool NotVirtualized {
        bool get();
}
JScript public function get NotVirtualized() : boolean

Property Value

System.Boolean
Set to true if a requested 3-D algorithm was not available and stereo panning was substituted; otherwise, false.

This property is read-only. 

Remarks

If a buffer is created using one of the head-related transfer function (HRTF) algorithms and the HRTF algorithm is not available on the system (for example, a non-WDM system), Buffer.NotVirtualized is set to true.

Applies To

SecondaryBuffer