Buffer.Clone(Device) Method (Microsoft.DirectX.DirectSound)

Duplicates the buffer object.

Definition

Visual Basic Public Function Clone( _
    ByVal parent As Device _
) As Buffer
C# public Buffer Clone(
    Device parent
);
C++ public:
BufferClone(
    Deviceparent
);
JScript public function Clone(
    parent : Device
) : Buffer;

Parameters

parent Microsoft.DirectX.DirectSound.Device
The Device object associated with the buffer.

Return Value

Microsoft.DirectX.DirectSound.Buffer
A Buffer object that represents the cloned buffer.

Remarks

This method is not valid for buffers created with BufferCaps.ControlEffects set to true.

Initially, the duplicate buffer will have the same parameters as the original buffer. However, the application can change the parameters of each buffer independently, and each can be played or stopped without affecting the other.

Exceptions

ArgumentNullExceptionLeave Site

The parent parameter is null.

AllocatedException

The request failed because resources, such as a priority level, were already in use by another caller.

InvalidCallException

The method call is invalid for the current state of this object.

ArgumentExceptionLeave Site

An invalid parameter was passed to the method.

Applies To

SecondaryBuffer