Client.Send(NetworkPacket,Int32,Int32,SendFlags,Object) Method (Microsoft.DirectX.DirectPlay)

Warning: This method is deprecated. Deprecated components of Microsoft DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.

Transmits data to the server. The message can be sent synchronously or asynchronously. Deprecated.

Definition

Visual Basic Public Sub Send( _
    ByVal sendData As NetworkPacket, _
    ByVal timeOut As Integer, _
    ByRef asyncHandle As Integer, _
    ByVal flags As SendFlags, _
    ByVal context As Object _
)
C# public void Send(
    NetworkPacket sendData,
    int timeOut,
    out int asyncHandle,
    SendFlags flags,
    object context
);
C++ public:
void Send(
    NetworkPacketsendData,
    int timeOut,
    [Out] intasyncHandle,
    SendFlags flags,
    ObjectLeave Sitecontext
);
JScript public function Send(
    sendData : NetworkPacket,
    timeOut : int,
    asyncHandle : int,
    flags : SendFlags,
    context : ObjectLeave Site
);

Parameters

sendData Microsoft.DirectX.DirectPlay.NetworkPacket
timeOut System.Int32
asyncHandle System.Int32
flags Microsoft.DirectX.DirectPlay.SendFlags
context System.Object