Client.SetClientInformation Method ()

Warning: This method is deprecated. Deprecated components of Microsoft DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.

Sets the static settings of a client with an application. Call this method before connecting to relay basic player information to the application. When the client successfully connects with the application, the server can retrieve information obtained through this method by calling the method. Deprecated.

Overload List

public void SetClientInformation(PlayerInformation, out int, SyncFlags);
public void SetClientInformation(PlayerInformation, out int, SyncFlags, object);
public void SetClientInformation(PlayerInformation, SyncFlags);
public void SetClientInformation(PlayerInformation, SyncFlags, object);