PrtSplitMeshVertexData.VertexStatus Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the vertex status.

Definition

Visual Basic Public Property VertexStatus As Byte
C# public byte VertexStatus { get; set; }
C++ public:
property unsigned char VertexStatus {
        unsigned char get();
        void set(unsigned char value);
}
JScript public function get VertexStatus() : byte
public function set VertexStatus(byte);

Property Value

System.Byte
Vertex status. A value of 1 if the vertex has valid data, 0 if it is "full".

This property is read/write.