PrtSplitMeshVertexData.VertexStatus Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the vertex status.
Definition
Visual Basic Public Property VertexStatus As Byte C# public byte VertexStatus { get; set; } C++ public:
property unsigned char VertexStatus {
unsigned char get();
void set(unsigned char value);
}JScript public function get VertexStatus() : byte
public function set VertexStatus(byte);
Property Value
System.Byte
Vertex status. A value of 1 if the vertex has valid data, 0 if it is "full".This property is read/write.