CustomVertex.PositionTextured Structure (Microsoft.DirectX.Direct3D)

Describes a custom vertex format structure that contains position and one set of texture coordinates.

Definition

Visual Basic Public Structure PositionTextured
C# public struct PositionTextured 
C++ public value class PositionTextured sealed 
JScript In JScript, you can use structures, but you cannot define your own.

Members Table

The following table lists the members exposed by the object.

Fields

Field Description
static (Shared in Visual Basic) Format Retrieves the VertexFormats for the current custom vertex.
Tu Retrieves or sets the u component of the texture coordinate.
Tv Retrieves or sets the v component of the texture coordinate.
X Retrieves or sets the x component of the position.
Y Retrieves or sets the y component of the position.
Z Retrieves or sets the z component of the position.

Methods

Method Description
PositionTextured Initializes a new instance of the CustomVertex.PositionTextured class.
ToString Obtains a string representation of the current instance.

Properties

Property Description
Position Retrieves or sets the vertex position.
static (Shared in Visual Basic) StrideSize Retrieves the size of the CustomVertex.PositionTextured structure.

Structure Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll)
Strong Name Microsoft.DirectX.Direct3D,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492

See Also