CacheUtilization Structure (Microsoft.DirectX.Direct3D)

Measures the cache hit rate performance for textures and indexed vertices.

Definition

Visual Basic Public Structure CacheUtilization
C# public struct CacheUtilization 
C++ public value class CacheUtilization sealed 
JScript In JScript, you can use structures, but you cannot define your own.

Members Table

The following table lists the members exposed by the object.

Methods

Method Description
CacheUtilization Creates a new instance of the CacheUtilization structure.
ToString Obtains a string representation of the current instance.

Properties

Property Description
PostTransformVertexCacheHitRate Retrieves the hit rate for finding transformed vertices in the vertex cache.
TextureCacheHitRate Retrieves the hit rate for finding a texture in the texture cache.

Structure Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll)
Strong Name Microsoft.DirectX.Direct3D,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492