CacheUtilization Structure (Microsoft.DirectX.Direct3D)
Measures the cache hit rate performance for textures and indexed vertices.
Definition
Visual Basic Public Structure CacheUtilization C# public struct CacheUtilization C++ public value class CacheUtilization sealed JScript In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object.
Methods
Method Description CacheUtilization Creates a new instance of the CacheUtilization structure. ToString Obtains a string representation of the current instance. Properties
Property Description PostTransformVertexCacheHitRate Retrieves the hit rate for finding transformed vertices in the vertex cache. TextureCacheHitRate Retrieves the hit rate for finding a texture in the texture cache.
Structure Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll) Strong Name Microsoft.DirectX.Direct3D, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492