TextureShader.UpdateUnmanagedPointer(ID3DXTextureShader) Method (Microsoft.DirectX.Direct3D)

Updates the unmanaged pointer for this TextureShader object. This method supports the Microsoft .NET Framework infrastructure and is not intended to be used directly in your code.

Definition

Visual Basic Public Sub UpdateUnmanagedPointer( _
    ByVal pInterface As ID3DXTextureShader _
)
C# public void UpdateUnmanagedPointer(
    ID3DXTextureShader pInterface
);
C++ public:
void UpdateUnmanagedPointer(
    ID3DXTextureShader pInterface
);
JScript public function UpdateUnmanagedPointer(
    pInterface : ID3DXTextureShader
);

Parameters

pInterface Microsoft.DirectX.PrivateImplementationDetails.ID3DXTextureShader
Pointer to the ID3DXTextureShader structure used to update the unmanaged pointer for this TextureShader object.