RenderStateManager.PointSizeMin Property (Microsoft.DirectX.Direct3D)

Specifies the minimum size to which point sprites can be set.

Definition

Visual Basic Public Property PointSizeMin As Single
C# public float PointSizeMin { get; set; }
C++ public:
property float PointSizeMin {
        float get();
        void set(float value);
}
JScript public function get PointSizeMin() : float
public function set PointSizeMin(float);

Property Value

System.Single
Floating-point value that specifies the minimum size of point sprites.

This property is read/write. 

Remarks

The default value is 1.0f. The range for this value is greater than or equal to 0.0f.

Point sprites are clamped to the specified size during rendering.

Setting the size to less than 1.0 results in points dropping out if the point does not cover a pixel center and antialiasing is disabled. Points also will drop out if the size is less than 1.0, if they are being rendered with reduced intensity, and if antialiasing is enabled.