Mesh.Polygon(Device,Single,Int32,GraphicsStream) Method (Microsoft.DirectX.Direct3D)

Uses a left-handed coordinate system to create a mesh that contains an n-sided polygon.

Definition

Visual Basic Public Shared Function Polygon( _
    ByVal device As Device, _
    ByVal length As Single, _
    ByVal sides As Integer, _
    ByRef adjacency As GraphicsStream _
) As Mesh
C# public static Mesh Polygon(
    Device device,
    float length,
    int sides,
    out GraphicsStream adjacency
);
C++ public:
static MeshPolygon(
    Devicedevice,
    float length,
    int sides,
    [Out] GraphicsStream^% adjacency
);
JScript public static function Polygon(
    device : Device,
    length : float,
    sides : int,
    adjacency : GraphicsStream
) : Mesh;

Parameters

device Microsoft.DirectX.Direct3D.Device
A Device object that represents the device associated with the created polygon mesh.
length System.Single
Length of each side.
sides System.Int32
Number of sides for the polygon; must be greater than or equal to 3.
adjacency Microsoft.DirectX.GraphicsStream
A GraphicsStream containing three Int32Leave Site values per face that specify the three neighbors for each face in the mesh.

Return Value

Microsoft.DirectX.Direct3D.Mesh
A Mesh object that represents the polygon mesh.

Remarks

The created polygon is centered at the origin.

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

InvalidDataException

The data is invalid.

OutOfMemoryExceptionLeave Site

Microsoft Direct3D could not allocate sufficient memory to complete the call.

See Also