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FragmentLinker.GatherFragmentsFromFile Method ()

Assembles shader fragments and creates a new fragment linker object.

Overload List

public static GraphicsStream GatherFragmentsFromFile(string, Include, ShaderFlags);
public static GraphicsStream GatherFragmentsFromFile(string, Macro[], Include, ShaderFlags);
public static GraphicsStream GatherFragmentsFromFile(string, Macro[], Include, ShaderFlags, out string);
public static GraphicsStream GatherFragmentsFromFile(string, ShaderFlags);

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

InvalidDataException

The data is invalid.

OutOfMemoryExceptionLeave Site

Microsoft Direct3D could not allocate sufficient memory to complete the call.