This method sets the amount of time to buffer ahead of the port's latency for messages to be sent to the port for rendering. For an overview of this topic, see Timing.
HRESULT SetBumperLength( DWORD dwMilliSeconds );
Amount of preplay time, in milliseconds. The default value is 50.
The method returns S_OK.
OS Versions: Windows CE .NET 4.0 and Windows CE .NET 4.1.
Link Library: Dmusic.lib.
Last updated on Monday, April 12, 2004
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