Simplify a Mesh
This example demonstrates how to simplify a mesh.
The mesh is simplified by 25 vertices.
In the following C# code example, mesh is assumed to be a Mesh instance that has been properly loaded and cleaned, adjacency is a GraphicsStream instance that contains the mesh adjacency data, and device is the rendering Device.
[C#]
SimplificationMesh simplifiedMesh = new SimplificationMesh(mesh, adjacency);
simplifiedMesh.ReduceVertices(mesh.NumberVertices - 25);
mesh.Dispose();
mesh = simplifiedMesh.Clone(simplifiedMesh.Options.Value,
simplifiedMesh.VertexFormat, device);
simplifiedMesh.Dispose();