ICallHandler.Order Property

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Order in which the handler will be executed

Namespace: Microsoft.Practices.Unity.InterceptionExtension
Assembly: Microsoft.Practices.Unity.Interception (in Microsoft.Practices.Unity.Interception.dll)


Property Order As Integer
int Order { get; set; }
property int Order {
    int get ();
    void set (int value);
function get Order () : int
function set Order (value : int)

See Also

ICallHandler Interface

Microsoft.Practices.Unity.InterceptionExtension Namespace