IExecutionResource Structure

An abstraction for a hardware thread.

struct IExecutionResource;

Members

Public Methods

Name

Description

IExecutionResource::CurrentSubscriptionLevel Method

Returns the number of activated virtual processor roots and subscribed external threads currently associated with the underlying hardware thread this execution resource represents.

IExecutionResource::GetExecutionResourceId Method

Returns a unique identifier for the hardware thread that this execution resource represents.

IExecutionResource::GetNodeId Method

Returns a unique identifier for the processor node that this execution resource belongs to.

IExecutionResource::Remove Method

Returns this execution resource to the Resource Manager.

Remarks

Execution resources can be standalone or associated with virtual processor roots. A standalone execution resource is created when a thread in your application creates a thread subscription. The methods ISchedulerProxy::SubscribeThread and ISchedulerProxy::RequestInitialVirtualProcessors create thread subscriptions, and return an IExecutionResource interface representing the subscription. Creating a thread subscription is a way to inform the Resource Manager that a given thread will participate in the work queued to a scheduler, along with the virtual processor roots Resource Manager assigns to the scheduler. The Resource Manager uses the information to avoid oversubscribing hardware threads where it can.

Inheritance Hierarchy

IExecutionResource

Requirements

Header: concrtrm.h

Namespace: concurrency

See Also

Reference

concurrency Namespace

IVirtualProcessorRoot Structure

ISchedulerProxy::SubscribeCurrentThread Method

ISchedulerProxy::RequestInitialVirtualProcessors Method