Paints the interior of the specified geometry.

void FillGeometry(
   CD2DGeometry* pGeometry,
   CD2DBrush* pBrush,
   CD2DBrush* pOpacityBrush = NULL


  • pGeometry
    The geometry to paint.

  • pBrush
    The brush used to paint the geometry's interior.

  • pOpacityBrush
    The opacity mask to apply to the geometry;NULL for no opacity mask. If an opacity mask (the opacityBrush parameter) is specified, brush must be an ID2D1BitmapBrush that has its x- and y-extend modes set to D2D1_EXTEND_MODE_CLAMP. For more information, see the Remarks section.


Header: afxrendertarget.h

See Also


CRenderTarget Class