SocketAddress Class

[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]

Stores serialized information from EndPoint derived classes.

Inheritance Hierarchy

System..::.Object
  System.Net..::.SocketAddress

Namespace:  System.Net
Assembly:  System.Net (in System.Net.dll)

Syntax

Public Class SocketAddress
public class SocketAddress

The SocketAddress type exposes the following members.

Constructors

  Name Description
SocketAddress(AddressFamily) Creates a new instance of the SocketAddress class for the given address family.
SocketAddress(AddressFamily, Int32) Creates a new instance of the SocketAddress class using the specified address family and buffer size.

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Properties

  Name Description
Family Gets the AddressFamily enumerated value of the current SocketAddress.
Item Gets or sets the specified index element in the underlying buffer.
Size Gets the available buffer size that can be used for the SocketAddress.

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Methods

  Name Description
Equals Determines whether the specified Object is equal to the current SocketAddress instance. (Overrides Object..::.Equals(Object).)
Finalize Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
GetHashCode Returns a hash value for the SocketAddress. (Overrides Object..::.GetHashCode()()().)
GetType Gets the Type of the current instance. (Inherited from Object.)
MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
ToString Returns a string that represents information about the socket address. (Overrides Object..::.ToString()()().)

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Remarks

The first 2 bytes of the underlying buffer are reserved for the AddressFamily enumerated value. When the SocketAddress is used to store a serialized IPEndPoint, the third and fourth bytes are used to store port number information. The remaining bytes are used to store the IP address. You can access any information within this underlying byte buffer by referring to its index position; the byte buffer uses zero-based indexing. You can also use the Family and Size properties to get the AddressFamily value and the buffer size, respectively. To view any of this information as a string, use the ToString method.

Capabilities

If you use this API in your app, you must specify the following capabilities in the app manifest. Otherwise, your app might not work correctly or it might exit unexpectedly.

ID_CAP_NETWORKING

Windows Phone 8, Windows Phone OS 7.1

For more info, see App capabilities and hardware requirements for Windows Phone 8.

Version Information

Windows Phone OS

Supported in: 8.1, 8.0, 7.1

Platforms

Windows Phone

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

System.Net Namespace

IPEndPoint