ExponentialEase.EaseInCore Method

[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]

Provides the logic portion of the easing function that you can override to produce the EaseIn mode of the custom easing function.

Namespace:  System.Windows.Media.Animation
Assembly:  System.Windows (in System.Windows.dll)

Syntax

Protected Overrides Function EaseInCore ( _
    normalizedTime As Double _
) As Double
protected override double EaseInCore(
    double normalizedTime
)

Parameters

  • normalizedTime
    Type: System..::.Double
    Normalized time (progress) of the animation.

Return Value

Type: System..::.Double
A double that represents the transformed progress.

Remarks

This method transforms normalized time to control the pace of an animation for the EaseIn case of EasingMode.

You only have to specify your easing function for the EaseIn case because the implementation of the Ease method transforms normalizedTime for the EaseOut and EaseInOut cases.

Version Information

Windows Phone OS

Supported in: 8.1, 8.0, 7.1, 7.0

Platforms

Windows Phone

See Also

Reference

ExponentialEase Class

System.Windows.Media.Animation Namespace