ValidateDeviceParams Structure (Microsoft.DirectX.Direct3D)

Describes the number of passes and the result code returned from a ValidateDevice call.

Definition

Visual Basic Public Structure ValidateDeviceParams
C# public struct ValidateDeviceParams 
C++ public value class ValidateDeviceParams sealed 
JScript In JScript, you can use structures, but you cannot define your own.

Members Table

The following table lists the members exposed by the object.

Methods

Method Description
ToString Obtains a string representation of the current instance.
ValidateDeviceParams Initializes a new instance of the ValidateDeviceParams class.

Properties

Property Description
Passes Retrieves the number of rendering passes needed to complete the desired effect through multipass rendering.
Result Retrieves the result code of a validation.

Structure Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll)
Strong Name Microsoft.DirectX.Direct3D,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492