CustomVertex.TransformedColoredTextured Structure (Microsoft.DirectX.Direct3D)
Describes a custom vertex format structure that contains transformed vertices, color, and one set of texture coordinates.
Definition
Visual Basic Public Structure TransformedColoredTextured C# public struct TransformedColoredTextured C++ public value class TransformedColoredTextured sealed JScript In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object.
Fields
Field Description Color Retrieves or sets the vertex color. Format Retrieves the VertexFormats for the current custom vertex. Rhw Retrieves or sets the reciprocal homogeneous w (RHW) component of the position. Tu Retrieves or sets the u component of the texture coordinate. Tv Retrieves or sets the v component of the texture coordinate. X Retrieves or sets the x component of the position. Y Retrieves or sets the y component of the position. Z Retrieves or sets the z component of the position. Methods
Method Description ToString Obtains a string representation of the current instance. TransformedColoredTextured Initializes a new instance of the CustomVertex.TransformedColoredTextured class. Properties
Property Description Position Retrieves or sets the transformed position. StrideSize Retrieves the size of the CustomVertex.TransformedColoredTextured structure.
Structure Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll) Strong Name Microsoft.DirectX.Direct3D, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492
See Also