Buffer3D.ConeAngles Property (Microsoft.DirectX.DirectSound)
Retrieves or sets the inside and outside angles of the sound projection cone.
Definition
Visual Basic Public Property ConeAngles As Angles C# public Angles ConeAngles { get; set; } C++ public:
property Angles ConeAngles {
Angles get();
void set(Angles value);
}JScript public function get ConeAngles() : Angles
public function set ConeAngles(Angles);
Property Value
Microsoft.DirectX.DirectSound.Angles
An Angles structure that contains the inside and outside angles to set or retrieve.This property is read/write.
Remarks
The minimum, maximum, and default cone angles are defined as DSoundHelper.MinConeAngle, DSoundHelper.MaxConeAngle, and DSoundHelper.DefaultConeAngle.
Exceptions
An invalid parameter was passed to the called method.
See Also