Buffer3D.ConeAngles Property (Microsoft.DirectX.DirectSound)

Retrieves or sets the inside and outside angles of the sound projection cone.

Definition

Visual Basic Public Property ConeAngles As Angles
C# public Angles ConeAngles { get; set; }
C++ public:
property Angles ConeAngles {
        Angles get();
        void set(Angles value);
}
JScript public function get ConeAngles() : Angles
public function set ConeAngles(Angles);

Property Value

Microsoft.DirectX.DirectSound.Angles
An Angles structure that contains the inside and outside angles to set or retrieve.

This property is read/write. 

Remarks

The minimum, maximum, and default cone angles are defined as DSoundHelper.MinConeAngle, DSoundHelper.MaxConeAngle, and DSoundHelper.DefaultConeAngle.

Exceptions

ArgumentExceptionLeave Site

An invalid parameter was passed to the called method.

See Also