Buffer3D.Position Property (Microsoft.DirectX.DirectSound)

Retrieves or sets the position of the sound source.

Definition

Visual Basic Public Property Position As Vector3
C# public Vector3 Position { get; set; }
C++ public:
property Vector3 Position {
        Vector3 get();
        void set(Vector3 value);
}
JScript public function get Position() : Vector3
public function set Position(Vector3);

Property Value

Microsoft.DirectX.Vector3
A Vector3 object that specifies the coordinates of the sound source in 3-D space.

This property is read/write. 

Remarks

The default unit of measurement is meters, but this can be changed by using the Listener3D.DistanceFactor property.

Exceptions

ArgumentExceptionLeave Site

An invalid parameter was passed to the called method.