KeyVector3 Structure (Microsoft.DirectX.Direct3D)
Describes a vector key for use in keyframe animation, and specifies a vector at a given time.
Definition
Visual Basic Public Structure KeyVector3 C# public struct KeyVector3 C++ public value class KeyVector3 sealed JScript In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object.
Fields
Field Description Time Retrieves or sets the keyframe time stamp. Value Retrieves or sets a Vector3 object that supplies scale and/or translation values. Methods
Method Description KeyVector3 Initializes a new instance of the KeyVector3 class.
Remarks
This structure is used for scale and translation keys.
Structure Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492