KeyVector3 Structure (Microsoft.DirectX.Direct3D)

Describes a vector key for use in keyframe animation, and specifies a vector at a given time.

Definition

Visual Basic Public Structure KeyVector3
C# public struct KeyVector3 
C++ public value class KeyVector3 sealed 
JScript In JScript, you can use structures, but you cannot define your own.

Members Table

The following table lists the members exposed by the object.

Fields

Field Description
Time Retrieves or sets the keyframe time stamp.
Value Retrieves or sets a Vector3 object that supplies scale and/or translation values.

Methods

Method Description
KeyVector3 Initializes a new instance of the KeyVector3 class.

Remarks

This structure is used for scale and translation keys.

Structure Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll)
Strong Name Microsoft.DirectX.Direct3DX,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492