IntersectInformation.U Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the barycentric coordinate within the triangle where the ray intersects.

Definition

Visual Basic Public Property U As Single
C# public float U { get; set; }
C++ public:
property float U {
        float get();
        void set(float value);
}
JScript public function get U() : float
public function set U(float);

Property Value

System.Single
Floating-point value that represents the barycentric coordinate.

This property is read/write.