IntersectInformation.U Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the barycentric coordinate within the triangle where the ray intersects.
Definition
Visual Basic Public Property U As Single C# public float U { get; set; } C++ public:
property float U {
float get();
void set(float value);
}JScript public function get U() : float
public function set U(float);
Property Value
System.Single
Floating-point value that represents the barycentric coordinate.This property is read/write.