DisplacementParameter.MinFilter Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the texture filter to use in minification.
Definition
Visual Basic Public Property MinFilter As TextureFilter C# public TextureFilter MinFilter { get; set; } C++ public:
property TextureFilter MinFilter {
TextureFilter get();
void set(TextureFilter value);
}JScript public function get MinFilter() : TextureFilter
public function set MinFilter(TextureFilter);
Property Value
Microsoft.DirectX.Direct3D.TextureFilter
A TextureFilter instance that represents the filter to use in minification.This property is read/write.