DisplacementParameter.MinFilter Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the texture filter to use in minification.

Definition

Visual Basic Public Property MinFilter As TextureFilter
C# public TextureFilter MinFilter { get; set; }
C++ public:
property TextureFilter MinFilter {
        TextureFilter get();
        void set(TextureFilter value);
}
JScript public function get MinFilter() : TextureFilter
public function set MinFilter(TextureFilter);

Property Value

Microsoft.DirectX.Direct3D.TextureFilter
A TextureFilter instance that represents the filter to use in minification.

This property is read/write.