VertexTextureCoordinate.Size1(Int32) Method (Microsoft.DirectX.Direct3D)

Constructs bit patterns that are used to identify texture coordinate size-1 formats within a flexible vertex format description.

Definition

Visual Basic Public Shared Function Size1( _
    ByVal coordIndex As Integer _
) As VertexFormats
C# public static VertexFormats Size1(
    int coordIndex
);
C++ public:
static VertexFormats Size1(
    int coordIndex
);
JScript public static function Size1(
    coordIndex : int
) : VertexFormats;

Parameters

coordIndex System.Int32
Value that identifies the texture coordinate set to which the texture coordinate size (1-, 2-, 3-, or 4-dimensional) applies.

Return Value

Microsoft.DirectX.Direct3D.VertexFormats
One or more VertexFormats flags that indicate the texture coordinate.