VertexTextureCoordinate.Size1(Int32) Method (Microsoft.DirectX.Direct3D)
Constructs bit patterns that are used to identify texture coordinate size-1 formats within a flexible vertex format description.
Definition
Visual Basic Public Shared Function Size1( _
ByVal coordIndex As Integer _
) As VertexFormatsC# public static VertexFormats Size1(
int coordIndex
);C++ public:
static VertexFormats Size1(
int coordIndex
);JScript public static function Size1(
coordIndex : int
) : VertexFormats;
Parameters
coordIndex System.Int32
Value that identifies the texture coordinate set to which the texture coordinate size (1-, 2-, 3-, or 4-dimensional) applies.
Return Value
Microsoft.DirectX.Direct3D.VertexFormats
One or more VertexFormats flags that indicate the texture coordinate.