ShaderLoader.CompileShaderFromFile Method ()
Overload List
public static GraphicsStream CompileShaderFromFile(string, string, Include, string, ShaderFlags); |
public static GraphicsStream CompileShaderFromFile(string, string, Macro[], Include, string, ShaderFlags); |
public static GraphicsStream CompileShaderFromFile(string, string, Macro[], Include, string, ShaderFlags, out string, out ConstantTable); |
Remarks
Exceptions
InvalidCallException
The method call is invalid. For example, a method's parameter might contain an invalid value.
InvalidDataException
The data is invalid.
OutOfMemoryException
Microsoft Direct3D could not allocate sufficient memory to complete the call.